Head/facial artist

Our team is looking for an excited, driven, motivated and talented head /facial artist to join our team remotely. We are looking for an artist that is willing to learn and develop there skills among some of the industries best. In this position you will build on your skill set and pitch in to help in all aspects of character creation on world class AAA projects. Interested? more info below:

Who you are:

·         Strong understanding of facial anatomy and making realistic heads

·         3+  years experience as a character artist in the videogame
or VFX industry and/or post secondary education

·         Knowledge of Maya

·         Experienced with Zbrush

·         Very familiar and experienced with cleaning/adjusting scan data

·         Strong examples of highly realistic head detailing/texturing

·         Experienced with blendshapes

·         Experienced in Substance painter

·         Great team player, self motivated and can communicate well

·         understanding of a real-time workflow for characters
Hi-poly to low poly game mesh, texturing, materials ect.

·         Portfolio with strong realism

·         Strong understanding of UE

·         Knowledge of hair creation for real-time is a plus

If you are interested in this position and would like to join the awesomeness at RD, please fill out the information below!

 

Come join us!