Lead Real-time vfx artist (ue5)
We are seeking a skilled and creative Lead Real-Time VFX Artist with expertise in UE5 to design, implement, and optimize visual effects that enhance gameplay and storytelling. You will be responsible for crafting high-quality real-time effects using Niagra for characters, environments and vehicles. This role demands strong artistic sensibility, technical proficiency, and a deep understanding of real-time pipelines. You will be responsible for feedback and management of vfx artists.
Interested? more info below:
Who you are:
· Develop and maintain shader libraries using Unreal’s Material
Editor, including complex VFX materials for stylized or
photorealistic visuals.
· 5+ years experience as a Lead VFX artist in the videogame
or VFX industry and/or post secondary education
· Experienced with UE (a must)
· Establish efficient VFX workflows and best practices for
prototyping and final implementation.
· Experienced with Niagra
· Strong understanding of real-time pipelines
Interested? Do you mind answering some important questions for us below? This allows us to know your current status and specifics in software and abilities for our projects. I know there are a lot of questions but its very helpful for us. Please answer as detailed as you would like and please be very direct/truthful with some of the questions (also very helpful) There are no right or wrong answers.
